Sfoglia Contributi in volume / Contributions in books per Soggetto "3D modeling"
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History and Video Games
(Y. Rochat, "History and Video Games", in Handbook of Digital Public History, Berlin, Boston: De Gruyter Oldenbourg, 2022, pp. 475-484, 2022)The aim of this chapter is to highlight some of the constraints present inthe development of games with historical settings, and to explain why historical fal-lacies are sometimes included in games, even though the authors ...