Naviga per Soggetto Digital games
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Data di edizione | Titolo | Autore/i |
---|---|---|
2022 | Gaming and Digital Public History | Nolden, Nico <Leibniz University of Hannover, Germany>; Pfister, Eugen <Universität Wien> |
2021 | “No One is Ever Ready for Something Like This.” – On the Dialectic of the Holocaust in First-Person Shooters as Exemplified by Wolfenstein: The New Order | Pfister, Eugen <Hochschule der Künste Bern – HKB, Bern, Switzerland>; Zimmermann, Felix <a.r.t.e.s. Graduate School for the Humanities Cologne/University of Cologne, Cologne, Germany> |
2021 | Playful Curation: A Case Study of Doki-Doki Station Museum’s Role in Preserving Digital Game History in Indonesia | Jiwandono, Haryo <Brawijaya University, Malang, Indonesia>; Purwandi, Edeliya Relanika <Brawijaya University, Malang, Indonesia> |
2021 | Reprogramming the History of Video Games: A Historian’s Approach to Video Games and Their History | Lawler, Jeffrey <California State University, Long Beach, USA>; Smith, Sean <California State University, Long Beach, USA> |