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The Use of Serious Games as an Educational and Dissemination Tool for Archaeological Heritage Potential and Challenges for the Future
(S. Mariotti, The Use of Serious Games as an Educational and Dissemination Tool for Archaeological Heritage Potential and Challenges for the Future, «Magazén», 2, 2021, n. 1, pp. 119-13, 2021)
In the last decades, digital technologies have pervaded every aspect of
the production of archaeological knowledge and they have been massively used to
communicate the past. This contribution analyses the potential and ...