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dc.contributor.authorDean, David <Carleton University>
dc.date.accessioned2022-05-30T10:40:10Z
dc.date.available2022-05-30T10:40:10Z
dc.date.issued2022
dc.identifier.citationDavid Dean, "Living History: Performing the Past", in Handbook of Digital Public History, edited by Serge Noiret, Mark Tebeau and Gerben Zaagsma, Berlin, Boston: De Gruyter Oldenbourg, 2022, pp. 349-358it_IT
dc.identifier.isbn978-3-11-043922-9it_IT
dc.identifier.isbne-ISBN: 978-3-11-043029-5
dc.identifier.urihttps://doi.org/10.1515/9783110430295-030it_IT
dc.identifier.urihttp://elea.unisa.it:8080/xmlui/handle/10556/6148
dc.identifier.urihttp://dx.doi.org/10.14273/unisa-4240
dc.description.abstractThis contribution explores a variety of ways in which history has beenperformed digitally in the hope of making the past come to life and imbuing it withsignificance for audiences. Bringing the perspectives of a public historian to an un-derstanding of performing history digitally, it explores a range of living historypractices from the earliest digital projections to contemporary uses of virtual andaugmented reality.it_IT
dc.format.extentP. 349-358it_IT
dc.language.isoenit_IT
dc.publisherD. Dean, "Living History: Performing the Past", in Handbook of Digital Public History, Berlin, Boston: De Gruyter Oldenbourg, 2022, pp. 349-358it_IT
dc.relation.ispartofDe Gruyter Referenceit_IT
dc.rightsDiritti riservati Walter de Gruyter GmbH, Berlin/Bostonit_IT
dc.sourceUniSa. Sistema Bibliotecario di Ateneoit_IT
dc.subjectDigital performanceit_IT
dc.subjectImmersionit_IT
dc.subjectInteractivityit_IT
dc.subjectLiving historyit_IT
dc.subjectPublic historyit_IT
dc.subjectVideo gamesit_IT
dc.subjectVirtual realityit_IT
dc.titleLiving History: Performing the Pastit_IT
dc.typeBook chapterit_IT
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